Kariko – Project Progress

By |June 27th, 2015|

Having found out that Sohei Pixel was available to take on our work, I was pretty excited to get our […]

Ways of Working

By |June 8th, 2015|

The vast majority of tutorials and guidance covering game development seems to focus on creation. ¬†YouTube is inundated with ‘how […]

New Pixel Artist!

By |May 22nd, 2015|

With the project in full swing, the most important thing I personally wanted to focus on was finding a pixel […]

Announcing Project: Kariko

By |May 5th, 2015|

After spending countless hours testing concepts and game mechanics, including researching what really made the games in the 90’s – […]


By |April 28th, 2015|

The last 2 months have been focused on a number of things – but primarily prototyping different ideas.

When it comes […]

The Relaunch

By |April 5th, 2015|

Welcome to the relaunch of Pixelmoon – a place dedicated to documenting and detailing my journey into the world of […]